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Hajime No Ippo
Makunouchi Ippo has been bullied his entire life. Constantly running errands and being beaten up by his classmates, Ippo has always dreamed of changing himself, but never has the passion to act upon it. One day, in the midst of yet another bullying, Ippo is saved by Takamura Mamoru, who happens to be a boxer. Ippo faints from his injuries and is brought to the Kamogawa boxing gym to recover. As he regains consciousness, he is awed and amazed at his new surroundings in the gym, though lacks confidence to attempt anything. Takamura places a photo of Ippo's classmate on a punching bag and forces him to punch it. It is only then that Ippo feels something stir inside him and eventually asks Takamura to train him in boxing. Thinking that Ippo does not have what it takes, Takamura gives him a task deemed impossible and gives him a one week time limit. With a sudden desire to get stronger, for himself and his hard working mother, Ippo trains relentlessly to accomplish the task within the time limit. Thus Ippo's journey to the top of the boxing world begins. [Written by MAL Rewrite]
TV
25 min/ep
EP 76/75
Ping Pong The Animation
"The hero comes. The hero comes. The hero comes. Chant these words in your mind, and I'll surely come to you..." This mantra is what Makoto Tsukimoto repeats as a source of motivation when he fights through the stress of not only grueling ping pong matches, but also in situations of his life. Makoto doesn't fight alone; he and his friend, Yutaka Hoshino, nicknamed Smile and Peco respectively, are two boys who have grown up playing ping pong together nearly every day. Peco, brimming with confidence, aims to be the best table tennis player in the world; Smile, on the other hand, shows little ambition. Nevertheless, the two have always stuck together, with a bond built upon their mutual love for this sport. Every year, students from all across Japan gather for the inter-high table tennis competition to achieve national and international stardom. Through intense training and competition, only the very best persevere. From the avant-garde director of Yojouhan Shinwa Taikei, Masaaki Yuasa, Ping Pong the Animation serves a tale of ambition with its fair share of bumps along the way. Whatever the odds, Peco and Smile will face them together. [Written by MAL Rewrite]
TV
25 min/ep
EP 11/11
Prince Of Tennis
At the request of his father, tennis prodigy Ryouma Echizen has returned from America and is ready to take the Japanese tennis scene by storm. Aiming to become the best tennis player in the country, he enrolls in Seishun Academy—home to one of the best middle school tennis teams in Japan. After Ryouma catches the captain's eye, he finds himself playing for a spot on the starting lineup in the intra-school ranking matches despite only being a freshman. Due to his age, the rest of the Seishun Boys' Tennis Team are initially reluctant to accept him, but his skill and determination convinces them to let him in. Armed with their new "super rookie," Seishun sets out to claim a spot in the National Tournament, hoping to take the coveted title for themselves. In order to do so, the team must qualify by playing through the Tokyo Prefectural and Kanto Regionals. Yet, the road ahead of them is shared by a plethora of strong schools, each playing tennis in unique ways for their own reasons. Ryouma and his teammates must learn to cooperate if they want to become the champions they aspire to be. [Written by MAL Rewrite]
TV
25 min/ep
EP 178/178
Kuroko No Baske
Teikou Junior High School's basketball team is crowned champion three years in a row thanks to five outstanding players who, with their breathtaking and unique skills, leave opponents in despair and fans in admiration. However, after graduating, these teammates, known as "The Generation of Miracles", go their separate ways and now consider each other as rivals. At Seirin High School, two newly recruited freshmen prove that they are not ordinary basketball players: Taiga Kagami, a promising player returning from the US, and Tetsuya Kuroko, a seemingly ordinary student whose lack of presence allows him to move around unnoticed. Although Kuroko is neither athletic nor able to score any points, he was a member of Teikou's basketball team, where he played as the "Phantom Sixth Man," who easily passed the ball and assisted his teammates. Kuroko no Basket follows the journey of Seirin's players as they attempt to become the best Japanese high school team by winning the Interhigh Championship. To reach their goal, they have to cross pathways with several powerful teams, some of which have one of the five players with godlike abilities, whom Kuroko and Taiga make a pact to defeat. [Written by MAL Rewrite]
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